What – Winter 2015, finished.
A small experiment with a free version of construct, not that great. Don’t play it.
Asteroids – Fall 2017, v1.
A prototype space dogfight game. Kinda inspired by Luftrausers. It’s fun, but it’s basic and buggy.
Battle – Fall 2017, v1.
An experiment with AI. Sometimes they’ll walk through walls, and green team always wins. Still fun to look at.
Asteroids VS – Winter 2018, v2.
Local multiplayer game using the Asteroids engine I made earlier.
DEATHMATCH! – Winter 2018, v2.1b.
My biggest “finished” project to date, and it’s alright. Grab a buddy and END THEM.
SORDfight – Spring 2018, v1.
Local multiplayer competitive game focusing around leaping in low gravity. And swords.